Sa'di

Haunted rogue running from the literal ghosts of the past

Description:

Sa’di

Base Info:
Class: Rogue Level: 18
Race: Islander Gender: Female
Mood:3/8Body2/5
Wealth:5Organisation:The Silent Footsteps
Stats
Strength:5
Quickness:12
Reason:6
Charisma:9
Magic:4
Heart7
Inspiration:
Love of the Thrill3
Desire to help others help themselves3
Histories (Scarred, -1 History slot)
Ex-Crew Leader for the Merchants Below20
Member of the Axemen20
Network of Spies in Rithaign18
Dueling with Words12
Running The Swindler’s Haul (Bar)10
Language – Akran2 (Fluency)
Language – Thyrish1 (Functional)
Language – IslandNative
Reputations
Leader of the Axemen in Rithaign14
Ally of the Merchants Below10
Bring guns to a swordfight7
Slew Alnuac the Liche King6
Survived the ghost island & shipwreck5
Tavern fighter5
Trusted Friend of Saltblood4
Back from the Dead4
Target of the Kingsmen-6
The Cult of the King Below want me dead-7
Member of The Axemen-5
Alternate
Identities
Reva
Militia
Always gets the job done: 7
Deadly in melee with a firearm: 7
Escaped The Islands and found truth in the laws: 7
Other
Fighting Styles:Swashbuckling (M)
Black Powder, Crimson Blade (M)
Twin Weapon (M)
Dagger & Wine (A)
Magic Styles:N/A
Racial Ability:IslanderLower the doom by 1 per person, per scene
Class Abilities:HuntedDuring a chase, quickness is increased by one die size
TricksterRogue levels worth of points in up to three histories
AmbushUse Ambush when hitting a target who was not in combat, and unaware of presence, if shadow level is higher if your quickness is higher than their mood + body that target is slain
False IdentityThe Rogue has a false identity with up to 12 Rep points, split as wished and is a member of an organisation, when living under the identity any reputations changes affect the identity and not the base character.
HeadhunterOnce per week, you may undertake a mission to murder or incapacitate key members of an organization. While the GM may have you play out the scene in special cases, in an abstract approach you roll your Quickness against the organization’s Shadow roll. If you win, you have kidnapped or slain key members in that organization, reducing its Efficiency by 1 and one other characteristic save Scope by 1 (your choice of Force, Arcana,or Shadow). If you hit the same organization three weeks running, it loses 1 Scope.
Rogue’s lifeYou gain an extra major talent.
Talents:Keen Eye (Gr)Roll either your social levels or reason die vs. Doom. On a success you can ascertain a character’s mood, wealth level, home region, all his class titles and the general areas of their inspirations
Administration (Gr)Increase one of your organization’s characteristics by 6 – Force
Combat Pick (Ma) During combat on disarming an opponent, make an opposed quickness check. On a success take their weapon and a small object that was in sight from them
Public Relations (Ma)You are a master at public relations. For every positive reputation you have at 7 or higher, you gain a gift from the admiring multitudes. If your reputation is 7 or higher, you gain one item of Wealth Level 9 or less (minor). In addition, if your reputation is 11-15 and you have the major version of this talent, you gain a statue and a holiday. The statue grants you a new reputation, Memorialized (6), with anyone who sees the statue. In a region that celebrates your holiday, on that day, your maximum Mood increases to 6 above its maximum, and you receive as tribute one item of Wealth Level equal to your character level.
Gear Quality Gold PriceWealth Lvl
Kingsman Sidesword 510005*
Retainer: Cornfed610005*
The Breaking Inn (Blind Pig Tavern)210005*
Ferry510005*
Spiked Whip26004*
Bazaar Stall x216004*
Bourgeois Wardrobe46004*
Buckler4-4*
Wound Paste x153003*
Riotwire73003*
Orynjan Hair Pin33003*
Draft Horse-3003*
Weremage – Retainer73003*
Bear Trap41002*
Oil of Cat’s Foot 21002*
Thieve’s Guild Exceptional Wardrobe 31002*
Daggers (Numerous)11002*
Engineer’s Crowbar31002*
Thieve’s Guild Mundane Wardrobe 2501*
Tattoo: Dragon (Right Shoulder)2501*
Tattoo: Tally (Back of Neck)2501*
Muriatic Catalyst2501*
Wheellock Pistol x3 736009
Roofsword 56004
Leather Armour23003
Longsword x2 33003
Grappling Hook and Belt Winch43003
Drop Cord63003
Bow41002
Cash Money-1000-
*Wealth level purchase, if consumable regain within a week after use. Other consumables are once use.


PRESENT Quality Gold PriceWealth LvlRecieved From/For
Engineer’s Shop 4 3600 9 Axemen/Sa’di
Casino – (Based on Theatre Below) [Heist-akes]33600 9Merchants/Sa’di
Noble Wardrobe 10 3600 9 House Tumenant/Alya
Venon Meduse 6 3600 9 Dryght/Alya
Militia Saber 8 3600 9 Militia/Reva
Wheellock Musket 7 3600 9 Militia/Reva
Silkmetal Tunic 6 3600 9 Militia/Reva
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The Tally is a set of 13 a small dot and then a set of 3

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Bio:

“You’ll survive.”
That’s the first thing they tell you after you lose someone.
And you know what, they’re right.
In time, we all find a way to pick up the pieces and move on.
What they forget to mention, however.
Is survival and happiness aren’t always the same thing.

Sa'di

Salt, Gold, Steel and Ghosts (Spellbound Kingdoms) Rastawn